Quantum is a Personal Project made for Digital Art Award 2017 organized by CGTrader.

I was invited and I used the opportunity to participated by creating something interesting for this CG event.
My main goals were to realize and create from scratch a piece of imaginary world, space environment, part of my personal concepts.
The working title of project is called “Quantum. Light of Blue”
Planet Quantum is a piece of bigger giant dead planet, which piece is still alive.
The shape is formed by some unique types of rocks, core crystals, ice and dust after million of year of existing and formation.

The Planet has one circular Moon to which I’m exploring my angles as viewer. Mainly for now is one specific place, but later, I’m planning to explore the planet for some more interesting experience.
With those few renders I would like illustrate and share more of that story with you.
I would love to send you on Quantum for short period of time, and to collect your feedback  after that. Enjoy!

Modeling, Shading and Lightning

For the modeling and shading part I used some procedural techniques to get this organic effect.
For the modeling I also experiment and I used Micro-displacement, which is super powerful feature in Blender, however, at the end I decided to go for real mesh modeling for most of the terrains, for more control over the concept.
I’ll share in future my experiments with micro displacement as separate topic.
The lighting setup was quite complex, and especially the challenge was the size and dimensions of the scene, but I spend some time of exploring how the mood of the days will look like, just to get the right feeling and at the end everything was absolutely clear and fine.

SW and Tools I used for this project:

– Blender 3D
– Cycles Render Engine
– Adobe Photoshop
– Wacom Intous Art