This project is devoted to a series of experiments for real-time shading. The basic prototype was built in Blender 3d, with the Cycles base node system. Rendered with Cycles render engine. The project is in progress. Stay tuned!

Lamborghini – Advanced Shading

Category: Interactive Experience, UX/UI, 3D, Animation

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ClientPersonal ProjectServicesInteractive Experience, GUI, Shading Development, 3D, AnimationYear2017RoleCreator, 3D Artist, Motion Graphics Designer

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